CNTL_256.txt Bounds: x1=106, y1=428, x2=196, y2=446 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Level einsetzen' CNTL_255.txt Bounds: x1=106, y1=404, x2=196, y2=422 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Level kopieren' CNTL_254.txt Bounds: x1=208, y1=428, x2=288, y2=446 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Feinde lšschen' CNTL_253.txt Bounds: x1=208, y1=404, x2=288, y2=422 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Wiederherst.' CNTL_252.txt Bounds: x1=10, y1=400, x2=102, y2=440 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Pfeile setzen' CNTL_250.txt Bounds: x1=0, y1=0, x2=100, y2=20 Value: 0 Visible: true Max: 60 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Schatten' CNTL_249.txt Bounds: x1=530, y1=365, x2=620, y2=383 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Wasser' CNTL_248.txt Bounds: x1=530, y1=345, x2=620, y2=363 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Blitze' CNTL_247.txt Bounds: x1=530, y1=325, x2=620, y2=343 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Feuer' CNTL_246.txt Bounds: x1=530, y1=305, x2=620, y2=323 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Buchstaben' CNTL_245.txt Bounds: x1=530, y1=230, x2=620, y2=246 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Feinde fallen' CNTL_244.txt Bounds: x1=530, y1=190, x2=620, y2=206 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Blasen von' CNTL_243.txt Bounds: x1=530, y1=100, x2=620, y2=116 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Schattenfarbe' CNTL_242.txt Bounds: x1=530, y1=80, x2=620, y2=96 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Rote Schatten' CNTL_241.txt Bounds: x1=540, y1=50, x2=588, y2=68 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Reload' CNTL_240.txt Bounds: x1=115, y1=410, x2=195, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Pfeile lšschen' CNTL_239.txt Bounds: x1=230, y1=410, x2=310, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Alles lšschen' CNTL_238.txt Bounds: x1=350, y1=410, x2=410, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Spiegeln' CNTL_237.txt Bounds: x1=440, y1=410, x2=500, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Redraw' CNTL_236.txt Bounds: x1=0, y1=0, x2=80, y2=18 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Editor verlassen' CNTL_235.txt Bounds: x1=0, y1=0, x2=100, y2=20 Value: 0 Visible: true Max: 80 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Optionen' CNTL_234.txt Bounds: x1=0, y1=0, x2=100, y2=20 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Blasen' CNTL_233.txt Bounds: x1=0, y1=0, x2=16, y2=27 Value: 1 Visible: true Max: 99 Min: 1 ProcID: 17643 RefCon: 1179648 Title: 'Stone 2:' CNTL_232.txt Bounds: x1=0, y1=0, x2=16, y2=27 Value: 1 Visible: true Max: 99 Min: 1 ProcID: 17643 RefCon: 1114112 Title: 'Stone 1:' CNTL_231.txt Bounds: x1=0, y1=0, x2=80, y2=40 Value: 255 Visible: true Max: 8232 Min: 132 ProcID: 17616 RefCon: 0 Title: 'Edit' CNTL_230.txt Bounds: x1=0, y1=0, x2=16, y2=27 Value: 1 Visible: true Max: 99 Min: 1 ProcID: 17643 RefCon: 1048576 Title: 'Level:' CNTL_229.txt Bounds: x1=10, y1=60, x2=190, y2=90 Value: 0 Visible: true Max: 160 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Spieler 2' CNTL_228.txt Bounds: x1=10, y1=60, x2=190, y2=90 Value: 0 Visible: true Max: 160 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Spieler 1' CNTL_156.txt Bounds: x1=116, y1=404, x2=196, y2=422 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Paste level' CNTL_155.txt Bounds: x1=116, y1=404, x2=196, y2=422 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Copy level' CNTL_154.txt Bounds: x1=208, y1=427, x2=288, y2=445 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Clear enemies' CNTL_153.txt Bounds: x1=208, y1=404, x2=288, y2=422 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Revert level' CNTL_152.txt Bounds: x1=10, y1=410, x2=102, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Arrow editor' CNTL_150.txt Bounds: x1=0, y1=0, x2=100, y2=20 Value: 0 Visible: true Max: 60 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Shadows' CNTL_149.txt Bounds: x1=530, y1=365, x2=620, y2=383 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Water' CNTL_148.txt Bounds: x1=530, y1=345, x2=620, y2=363 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Lightning' CNTL_147.txt Bounds: x1=530, y1=325, x2=620, y2=343 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Fire' CNTL_146.txt Bounds: x1=530, y1=305, x2=620, y2=323 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Letters' CNTL_145.txt Bounds: x1=530, y1=230, x2=620, y2=246 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Enemies fall' CNTL_144.txt Bounds: x1=530, y1=190, x2=620, y2=206 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Bubbles from' CNTL_143.txt Bounds: x1=530, y1=100, x2=620, y2=116 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Shade color' CNTL_142.txt Bounds: x1=530, y1=80, x2=620, y2=96 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 9 RefCon: 0 Title: 'Red shadows' CNTL_141.txt Bounds: x1=540, y1=50, x2=588, y2=68 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Reload' CNTL_140.txt Bounds: x1=115, y1=410, x2=195, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Clear arrows' CNTL_139.txt Bounds: x1=230, y1=410, x2=310, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Clear all' CNTL_138.txt Bounds: x1=350, y1=410, x2=410, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Mirror' CNTL_137.txt Bounds: x1=440, y1=410, x2=500, y2=428 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Redraw' CNTL_136.txt Bounds: x1=0, y1=0, x2=80, y2=18 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 8 RefCon: 0 Title: 'Quit Editor' CNTL_135.txt Bounds: x1=0, y1=0, x2=100, y2=20 Value: 0 Visible: true Max: 90 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Options' CNTL_134.txt Bounds: x1=0, y1=0, x2=100, y2=20 Value: 0 Visible: true Max: 100 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Bubbles' CNTL_133.txt Bounds: x1=0, y1=0, x2=16, y2=27 Value: 1 Visible: true Max: 99 Min: 1 ProcID: 17643 RefCon: 1179648 Title: 'Stone 2:' CNTL_132.txt Bounds: x1=0, y1=0, x2=16, y2=27 Value: 1 Visible: true Max: 99 Min: 1 ProcID: 17643 RefCon: 1114112 Title: 'Stone 1:' CNTL_131.txt Bounds: x1=0, y1=0, x2=80, y2=40 Value: 255 Visible: true Max: 8232 Min: 132 ProcID: 17616 RefCon: 0 Title: 'Edit' CNTL_130.txt Bounds: x1=0, y1=0, x2=16, y2=27 Value: 1 Visible: true Max: 99 Min: 1 ProcID: 17643 RefCon: 1048576 Title: 'Level:' CNTL_129.txt Bounds: x1=10, y1=60, x2=190, y2=90 Value: 0 Visible: true Max: 160 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Player 2' CNTL_128.txt Bounds: x1=10, y1=60, x2=190, y2=90 Value: 0 Visible: true Max: 160 Min: 0 ProcID: 17604 RefCon: 0 Title: 'Player 1'